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181. Refining 30% or 50% ? - in Science and Industry [original thread]
SELECT COUNT(*) FROM staStations AS s JOIN ramAssemblyLineStations AS als ON s.stationID = als.stationID JOIN mapSolarSystems AS ss ON s.solarSystemID = ss.solarSystemID WHERE als.assemblyLineTypeID = 6 -- STATION manufacturing AND s.reprocessing...
- by Abdiel Kavash - at 2011.04.20 17:57:00
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182. setting up a pos.. - in Science and Industry [original thread]
Originally by: Lady Go Diveher Pro-tips: - Put the shield hardeners OUTSIDE of the shield. Otherwise they cannot work. - Strontium is reactive and decays. DO NOT put it in the tower before it is needed. Fill your indy with it if attacked ...
- by Abdiel Kavash - at 2011.04.07 05:49:00
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183. PI and T2 Production - in Science and Industry [original thread]
Originally by: DOA KillerWolf Hello All, I am wondering if anyone knows of any T2 products that can be made without doing Moon Mining? All of them. You don't need a single tower to build TII items. --- Originally by: Sporked ...
- by Abdiel Kavash - at 2011.03.15 06:15:00
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184. Reactions query - in Science and Industry [original thread]
Read Moon_mining first, then come back when you have any specific questions. Equipment needed: POS stick, moon miner, silo, reactor if you want to do reactions, POS guns. If working in 0.0 a fleet on standby is very useful if not necessary. Sk...
- by Abdiel Kavash - at 2011.03.12 13:20:00
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185. moon mining setup questions - in Science and Industry [original thread]
Moon mining and moon reactions are two completely different areas. You can slap a large tower on the first empty moon you find in a 0.4 one gate from empire, bring in simple stuff from Jita, turn that into complex stuff, sell in Jita again and mak...
- by Abdiel Kavash - at 2011.03.12 13:15:00
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186. Benefits of a larger pos over a small. - in Science and Industry [original thread]
Originally by: Anne Alingus 1) Can I just unanchor the small, leaving the modules anchored, and then anchor the large? No, you can not unanchor a tower if there are any modules still anchored near it. Quote: 2) Do the modules go ...
- by Abdiel Kavash - at 2011.03.12 12:58:00
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187. moon mining setup questions - in Science and Industry [original thread]
Edited by: Abdiel Kavash on 12/03/2011 12:55:06 Originally by: Dariell Brook assumption 1 - you can't do complex reactions AND the simple reactions AND the mining from one moon, you need several pos, small I imagine, to mine resources ...
- by Abdiel Kavash - at 2011.03.12 12:54:00
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188. Manufacturing noob looking for guidance - in Science and Industry [original thread]
Originally by: Breaker77 Originally by: Carebear Tear cap building. WTB: Capital Ship Construction skill that does not require PE 5 as a prereq! 1) Train PE V 2) Train cap building 3) Get podded a lot 4) ??? 5) Profit? --...
- by Abdiel Kavash - at 2011.03.06 11:20:00
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189. Need advice, how to setup POS (standings issue) - in Science and Industry [original thread]
Put the POS somewhere where the landlords won't b*tch at you for not having killed several thousand NPCs. --- Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT ...
- by Abdiel Kavash - at 2011.02.15 11:01:00
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190. Corp Hangars and your Alliance in a POS in a hole. - in Science and Industry [original thread]
Anyone in the alliance can put stuff into a CHA (if it is set up properly). But only the owning corp can withdraw. --- Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT ...
- by Abdiel Kavash - at 2011.02.15 10:58:00
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191. What to charge for a POS - in Science and Industry [original thread]
If the POS isn't going to pay for itself, don't put it up. --- Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT US WHILE WE ARE BUSY HOLDING HANDS AND FROLICKI...
- by Abdiel Kavash - at 2011.01.24 08:51:00
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192. New PI, Any info on how it works now - in Science and Industry [original thread]
In before "image changed to link": --- Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT US WHILE WE ARE BUSY HOLDING HANDS AND FROLICKING! AAAAAAAAAAAAAAA
- by Abdiel Kavash - at 2011.01.19 17:16:00
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193. low sec mining revisited - in Science and Industry [original thread]
Originally by: My Postman If you mine in lowsec, you will die. It¦s not a question of "if" but "when". Newsflash: when you play a PvP oriented game, you die. --- Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HA...
- by Abdiel Kavash - at 2011.01.19 17:13:00
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194. PI resource depletion - information given is ambiguous/unclear - in Science and Industry [original thread]
I have been running 5 hour cycles for several weeks nearly continuously, and I have never noticed any drop in extraction rates. I wouldn't swear they didn't drop by one or two units, but definitely not by 100 (out of 2500-3000 per cycle extracted)...
- by Abdiel Kavash - at 2010.12.19 21:39:00
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195. Hi-Sec pos ECM - in Science and Industry [original thread]
How do you know that the POS did nothing? AFAIK there is no graphical effect to ECM, so unless you're sitting in a ship that's actively being jammed (spies!), there is no way to visually check that. ___________
- by Abdiel Kavash - at 2010.12.11 17:13:00
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196. PI advice on improving colonies - in Science and Industry [original thread]
This thread has turned into a "post your PI setup" discussion. You could use that for inspiration (my setup included). ___________
- by Abdiel Kavash - at 2010.11.17 20:00:00
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197. Command center question - in Science and Industry [original thread]
Any command center is fine (I'm not sure whether the smallest one has enough PG/CPU, but who would use that anyway), but you can only build it on Temperate or Barren planets. ___________
- by Abdiel Kavash - at 2010.11.15 03:59:00
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198. Unlocking BPOs - in Science and Industry [original thread]
A solution I got from GM R******y: your CEO needs to petition, stating exactly the system, station and hangar the blueprints are locked in. It can't be a director, for whatever stupid reason. Then you get to confirm three times that yes indeed t...
- by Abdiel Kavash - at 2010.11.15 03:56:00
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199. LowsecFreighter Hauling - in Science and Industry [original thread]
Originally by: Avaiya Hi, HiDOT Quote: I read you can logoff at gates (i assume that is not an exploit) which gives an enemy 1 minute (is this correct?) to shoot you. 30 seconds. Quote: Assuming about 170k EHP in a frei...
- by Abdiel Kavash - at 2010.11.14 16:51:00
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200. PI, destroying a colony? - in Science and Industry [original thread]
Barely on the second page yet. ___________
- by Abdiel Kavash - at 2010.11.14 01:56:00
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